Earlier this week Motiga, an independent studio based in Bellevue, Washington, announced their first project: a multiplayer online battle arena title called Gigantic. This team-based action game offers a fresh new take on the genre, fusing strategy, progression, and teamwork with a breathtaking art-style that is hard to ignore. But that only scratches the surface of what's to offer. Continue reading to learn more!
- Card Game
- Tower Defense
- God Game
- Hack and Slash
- Fan Wiki
Last week we announced that Gamepedia had partnered with the wonderful people at Humble Bundle to sponsor their latest Weekly Bundle, offering the chance to pick up nine of the most talked about indie games for as little as $10. The response has been amazing, with nearly 50,000* bundles being sold so far! Now if you haven't jumped on this one-time opportunity just yet, don't worry - you still have time! Keep on reading to see what's being offered, and how you can not only get your hands on these games, but also help out the First Book and IndieCade Foundation charities in the process.
Community-supported video game news site N4G is right in the middle of an insane month-long event in which some of the hottest Indie developers are put right in the spotlight.
During Indie Games Month, grassroots studios and developers are grabbing the main page with demos, trailers, previews, interviews, guest blogs, and giveaways! Indeed, at the end of the month the Indie Month Mega Bundle will go to one lucky reader, including codes and copies for all released games covered during July, a $100 Steam or Amazon gift card, and a PS4 console!
You can find a recap below on everything that's been featured so far this month, or you can just head to N4G.com to browse the spotlight.
Day 1: Gone North Games
- Giveaway: Win a Copy of “A Story About My Uncle” and a PS4
- Some Words for A Story About My Uncle
- Developer Blog: Gone North Games
- Interview with Gone North Games
- At A Glance: Gone North Games
Day 2: Coffee Stain Studios
- Giveaway: Win a Copy of Goat Simulator - and a PS4
- Goat Simulator: “Goats are the new zombies”
- Interview with Coffee Stain Studios
- At A Glance: Coffee Stain Studios
Day 3: MagicalTimeBean
- Giveaway: Win a Copy of Escape Goat 2 - and a PS4
- The Blood Pact of Visibility
- Interview with MagicalTimeBean
- Breakout in Indie Month With Escape Goat 2
- At A Glance: MagicalTimeBean
Day 4: Housemarque
- Happy 4th of July from Housemarque!
- Giveaway: Win a Copy of RESOGUN - and a PS4
- We Like Gameplay and That Fits us Fine
- Housemarque Interview: “Everything is better with balls”
- All the Resofun with all the Resogun
- At a Glance: Housemarque
Day 5: Chris Chung
- Giveaway: Catlateral Damage - and enter to win a PS4!
- A Gamer/Game Dev's Opinion of the Game Industry in 2014
- Interview with Chris Chung
- Feline Fine with Catlateral Damage
- At a Glance: Chris Chung
Day 6: Fire Hose Games
- Giveaway: Amazon Gift Cards - and enter to win a PS4!
- Indie Strong
- Brain Surgery and Stand-Up - Fire Hose Games Interview, Part One
- Practically Indie: Fire Hose Games Interview - Part Two
- At a Glance: Fire Hose Games
Day 7: Dejobaan Games
- Giveaway: Drunken Robot Pornography - and enter to win a PS4!
- Interview with Dejobaan Games
- Robot Angst: Making it Work With Booze and Adventure
- At A Glance: Dejobaan Games
Day 8: Vagabond Dog
- Giveaway: Always Sometimes Monsters - and enter to win a PS4!
- Interview with Vagabond Dog, Part Two
- Interview with Vagabond Dog, Part One
- Finding Answers in Always Sometimes Monsters
- Could We Be Always, Sometimes, Monsters?
- At a Glance: Vagabond Dog
Day 9: Chris Hecker
- At a Glance: Chris Hecker
- SpyParty: A Game in Which I Kill My Husband
- Interview with SpyParty's Chris Hecker, Part One
- Interview with SpyParty's Chris Hecker, Part Two
- Giveaway: SpyParty - and enter to win a PS4!
Day 10: Modern Dream
- It's Sabotage!
- At a Glance: Modern Dream
- Interview with Modern Dream’s Ollie Clark - LA Cops
- Giveaway: Steam Codes, LA Cops - and enter to win a PS4!
Day 11: Red Barrels
- Giveaway: OUTLAST: Whistleblower Codes- and enter to win a PS4!
- At a Glance: Red Barrels
- Red Barrels: An Interview with David Chateauneuf and Philippe Morin
- Whistles of the Outlasting Insanity
Day 12: Cowardly Creations
- At a Glance: Cowardly Creations
- Why Indie Games Matter
- Interview with Cowardly Creations
- Giveaway: Steam Gift Codes and a Copy of Uncanny Valley - AND enter...
Day 13: Lumi Games
- At a Glance: Lumi Games
- Lumi Games Interview Part Two: Playing for Charity
- Lumi Games Interview Part One: Starting Out and Building Up
- Giveaway: $100 with Matching Gift to The Super Selma Project - AND...
- A Game Designer’s Approach
- Programming Workflow When Developing a New Game
- Alex's Story
- A Boy's Quest
Day 14: Marc ten Bosch
- At a Glance: Miegakure
- Interview with Miegakure’s Marc ten Bosch, Part One
- Interview with Miegakure’s Marc ten Bosch, Part Two
- A Game in 4D: Miegakure
- $100 in Amazon Gift Cards- AND enter to win a PS4!
Day 15: Klei Entertainment
- At a Glance: Klei Entertainment
- Coming to PS4 July 22: Don't Starve: Reign of Giants Expansion
- Interview with Don’t Starve: Reign of Giants’ Seth Rosen, Part One
- Interview with Don’t Starve: Reign of Giants’ Seth Rosen, Part Two
- Invisible, Inc.: Secret Agent Men and Lessons in Not Skipping Tutor...
- Survival 101 with Don't Starve: In Tools, Hats, and Scary Monsters
- Giveaway: Don’t Starve - and Enter to Win a PS4!
Quest for Infamy promises to take you back to the golden age of adventure gaming, tying a deep narrative experience with the tough puzzles that are a classic adventure game staple. We're proud to partner with the game's developers, Infamous Minds, to create the Official Quest for Infamy Wiki - a central repository for all of the missions, characters, items, and more found in Quest for Infamy.
Click to read more!
It is time, once again, for us to take a look at the expansive world of the upcoming MMORPG Skyforge. Today we're taking a look at a brand new area in the game, the Lanber Forest. This serene and secluded part of Aelion is home to a lush forest and the small village of Kyris. But all is not as it seems in this seemingly quiet region, as long-forgotten forces are at work to take this area for themselves...
Katauri Interactive, the developers behind Space Rangers and the King's Bounty series, will soon be releasing their upcoming free-to-play MMORPG, Royal Quest. Combining the classic open-world exploration found in traditional MMOs with a unique element-based combat system, Royal Quest offers something original in this ever-expanding genre. We're excited to announce that we've partnered with Katauri Interactive to launch the Official Royal Quest Wiki, giving you a portal to all the information you could ever want about the game.
Let's face facts - mobile games have a bit of a stigma to them. Most people immediately write them off as being little more than pay-to-win timesinks, while others have a hard enough time accepting that there are games out there that offer more depth than Snakes. But ever since the iPhone led to the smartphone revolution, mobile gaming has made vast leaps and bounds to be as legitimate a platform for deep gaming experiences as console or PC. In order to prove this point, we went ahead and compiled a brief list of games that offer long-lasting gaming experiences on mobile platforms.
Now keep in mind that this isn't a ranked list - we're not saying any of these games are better than any other game. We're simply highlighting a few of our favorites. So read on, and let us know what games we were so dumb for obviously forgetting.
Lifeless Planet has become one of the most talked about indie games of the first half of 2014, and now we're excited to announce that we've partnered with the game's developers, Stage 2 Studios, to launch the Official Lifeless Planet Wiki! Now available on both PC and Xbox One, Lifeless Planet combines platforming with mind-bending puzzles while also leading you across a world that was supposed to be devoid of life.
We at Curse are extremely excited to announce a partnership with Hi-Rez Studios which is sure to take your SMITE experience to the next level. You can now step up your games by using Curse Voice to organize and destroy the opposition!
Chatting with teammates has never been easier. Simply create sessions with the click of a button -- you can launch right from in-game and start coordinating over our low-latency servers all for FREE. Curse Voice integrates fully into the SMITE client, providing you with an unmatched overlay experience.
This means you can easily create and share voice sessions while in queue or during god select, and you'll even see voice notifications next to god portraits while you play! Never worry about manually creating and sharing sessions, either, because Curse Voice automatically detects and matches you with teammates running the software.
Best of all? All players that play a game of Smite while using Curse Voice before August 31 will receive a code to claim a free 200 gems, and one lucky player between now and July 18th will also win an additional 8000 gems!
Haven't played the game before? SMITE is a free-to-play online battleground between gods. Choose your deity and jump into the fray, using the powers you've been granted to triumph over your opponents in 5v5 team matches from a 3rd person perspective. It's a tactical, mythical game which puts you into the thick of the action to move and fight your way through dynamic battlegrounds.
Lastly, to celebrate SMITE and Curse Voice combining forces, we're proud to bring you an amazing giveaway! One Grand Prize winner will reign supreme with a new Alienware X51 and 8,000 SMITE gems! Five first prize winners will get 3,500 gems to start off their quest in the hottest new MOBA on the market. We'll see you on the battlefield!
Life would be much easier if you could run ahead and check things out in advance. If you could scale that hill and see what’s on the other side before deciding it’s worth the climb. Some people are gifted with relative foresight, but expecting unadulterated clarity is unrealistic. Ultimately, future-sight would hardly matter because among the very few true absolutes in life, the march of time stops for nothing and what will be, will be. Whoa, that was a bit cryptic, but let’s try to relate it to today’s topic. It’s been a couple months since my last Danger Blog, but it’s time to get back after such an exciting period of downtime. Between events like E3, and the daily duties of someone in my position at Gamepedia, I am exposed to new games every single day, almost none of them being big-name AAA titles. I am, of course, talking about the Indie crowd; independent developers and studios who are constantly innovating for our pleasure on boring Sunday afternoons.
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