Fresh off a successful Kickstarter campaign, studio Strawberry Games has partnered with Gamepedia for the Official Koe Wiki! Koe, a JRPG based on classic games, not only aims to give you a good adventure, but it will teach you the basics of the Japanese language as well. The game is slated to be released on Windows, Mac and Linux, with future support for Playstation Vita. Your story begins when you visit Japan. Rather than finding a world to get lost in from a tourist perspective, you end up in a story filled with monsters, bosses, fights, and most importantly, learning Japanese.
Throughout Koe, you collect Japanese words and syllabaries to form new words. In combat, you put together syllabaries to create combat cards to use in battle. For example, putting together ka, ta, and na means you can now have a katana to use in battle! You can also find avatars to fight for you. You will also need to use their syllabaries and level those up so you can level your avatars in turn. Koe aims to take someone unfamiliar with the Japanese language to where they have the ability to read and understand the language. Anyone who already understands the language has a chance to either brush-up on Japanese or just have a fun time immersed in a beautiful game with an engaging story.
Due to community requests, Koe will be translated into a large variety of languages so that more people have the opportunity to use it to learn Japanese, including, but not limited to: German, Dutch, French, Brazilian Portuguese, Spanish, Korean and Russian. To help translate Koe, or request your native language, please see their Translation Request page. To help out with the Official Koe Wiki, please have a look at the Help Wiki for ideas on getting started, which also includes translation efforts!
Alex Danger here, lackadaisically coming out of a weekend that was gone so terrifyingly quickly. I finally got to play this mega-hyped MMORPG over the weekend and I just thought i’d pass on my initial impressions to anyone else who might be interested.
Firstly, it warrants mentioning that I was a hardcore World of Warcraft player for nine years, on and off. This means that every MMORPG I ever will play in the future will be compared to that golden standard, and of course I realize that’s not necessarily fair. After all, World of Warcraft has had almost a decade to hone and improve upon its original model, that only makes me more excited knowing we’ve still only gotten just a taste of WildStar. Let’s begin!
The coolest thing about WildStar from the second you spawn in-game: movement and the environment around you. It really is a kick in the pants when you realize that technology is literally capturing all that is our imaginations. It reminds me of how blessed I am to live in this generation, as gaming tech makes leaps and strides toward fulfilling the nerd prophecy of living video games. I didn't think the three-dimensional computer consoles and other ambient objects around me were a part of the scene at first, until I started jumping (and double-jumping) all over them. WildStar far exceeded my expectations of ambient objects and environmental fidelity, ending the prominence of rocky objects merely filling up empty space. Movement in-game is smooth and character physics inspire flow to all of your actions. You actually lean when you make a turn at a full sprint!
Weirdest thing about WildStar as a WoW player: lack of tab targeting. Or rather, lack of a need for tab targeting. WildStar uses a telegraphed ability combat system (think League of Legends skillshots, from a third person perspective). Your abilities are set to follow a predetermined path, or affect a certain area around you. This means that character control is very important in WildStar, as you reposition yourself for maximum damage or threat. With less emphasis on targeting individual mobs it might take some getting used to, but it seems telegraphed combat systems are the direction most new MMORPGs are going in.
My highest hope for WildStar: decent end game content. I always liked leveling characters, there’s something about the grind that’s almost therapeutic for me. If I can put on some good tunes and zone out for a couple hours blowing away quests I can be happy. But never again will I be as content with an MMORPG as I was when I was raiding Icecrown Citadel during Wrath of the Lich King. As such, my highest hope is that WildStar’s developer Carbine can deliver some immersive and challenging boss fights.
Another cool feature: the loot system. Finally… finally the day has come when I no longer need to spend another 2 seconds going into a looting animation just to see a bunch of gray vendorables that i’d rather not pick up anyway! WildStar does all the work for you, simply assign a hotkey and “vacuum” everything into your inventory in one easy step. If you’re in a party and a higher quality item drops you are allowed to roll only if it’s suitable for your class, eliminating a lot of drama seen in WoW when it comes to pick-up-groups.
That’s all I have time for this week, but be sure to stay tuned for the next round of closed beta, as I will surely write another article at its conclusion! For any informational needs, be sure to visit our WildStar Wiki, and to keep up on current and new content follow us on Twitter @CurseGamepedia, and like us on Facebook! And remember, it’s dangerous to go alone… be prepared with Gamepedia!
We've partnered with Chasing Carrots for the Official Cosmonautica Wiki at Gamepedia! Cosmonautica is a deep space sim with a hefty dash of humor thrown in to make for a fun adventure. Currently in pre-alpha, Cosmonautica plans to offer space missions, space combat and pre-built public scenarios to fight in, or you can build your own to challenge your friends! Whatever you do, make sure you take care of your crew. A happy crew is the key to success in Cosmonautica.
In Cosmonautica, you explore the universe and create a crew. As the ship's captain, your duty is to piece together a crew that will work well together and to keep them happy. Their satisfaction directly ties into how optimal their output is as crew members. You can take on eight crew members at a time and delegate tasks to them that match their abilities. You also have a vast ship with a great amount of rooms available to you to customize to your needs. Battle enemy ships and conduct trade amongst the space stations that are the game's trade hubs.
Cosmonautica is in pre-alpha, which means there is a good deal to watch unfold! While you are watching the game develop and progress, do know that it is never too early to become a contributor at the Official Cosmonautica Wiki! We give you the tools you need to make contribution as easy as possible. To learn more about contributing, have a look at all of the tutorials that the Help Wiki has to offer.
Senior Wiki Manager Wynthyst has been busy over on the WildStar Wiki adding all the known outdoor housing items into our database. These plugs fit into one of the six sockets that are on your housing property and they range from functional plugs like the Crafting Kiosk, to the non-functioning, vanity plugs like the Outhouse seen below.
Those two are examples of the smaller 1x1 outdoor housing plugs, of which of you have four sockets to place those plugs. You do get two larger 1x2 sockets on your plot of land and these larger sockets offer things that the smaller plugs don't, like a Ferris Wheel or a fully functional Robot Workshop.
And that's only four examples out of a selection of close to 100 different plugs for the area around your home on Nexus, but we still need your help. We need folks like you to contribute, so we can catalog even more housing items like the furnishings inside your home as well as just adding some more information to the sockets and plugs that have already been cataloged.
So head on over to the WildStar Wiki today, and while your playing this weekend, catalog a few items for your fellow players or just add some new info to some existing listings. See you on Nexus!
Game Director Matt Firor and the whole ESO team have today welcomed the gaming community to The Elder Scrolls Online's official launch, and we at Curse would like to invite everyone to check out The Elder Scrolls Online Wiki! Marking the occasion, a note from Firor himself:
Welcome to April 4, 2014! Today’s worldwide release of The Elder Scrolls Online for PC and Mac is a landmark day for our many fans and all of us here at ZeniMax Online Studios. I am incredibly proud of the team that has been working hard to bring Tamriel to life online and am extremely grateful for everyone in the ever-growing ESO community. Making a AAA online RPG with the scope and scale of The Elder Scrolls Online is a daunting development effort, and we couldn’t have done it without our talented team and the most supportive fans in the world. Thanks for helping us reach this day.
Development doesn’t stop here. Soon we’ll be unveiling Craglorn, our first Veteran-level, end-game zone tailored for small and large groups which offers lots more hours of gameplay and new areas to explore– and we’ll continue to add new systems and exciting content regularly. And of course, we are still hard-at-work on the PS4 and Xbox One versions of the game as well. I sincerely hope everyone has as much fun playing the game as we had making it. You are in for a thrilling journey, and as this is the first Elder Scrolls game to go online, we hope you share the fun by making friends -- whether you’re joining groups and guilds or fighting hundreds of enemy players on the battlefield. We’ll definitely be out there with you – see you in Tamriel! And stay tuned for all the new and exciting things we’ll have to share with you in the coming weeks and months. This is only the beginning. - Matt
If you haven't looked into the game yet, you're in for a real treat! The Elder Scrolls Online is a much more social continuation of the beloved and richly fabricated universe which holds the continent of Tamriel and all the difficulties that arise in it.
The game is set a millenium prior to the events of Skyrim, with the Daedric Prince Molag Bal appearing as the main antagonist as he attempts to conquer all of Tamriel. Players are able to explore the continent, and join one of three alliances warring over the throne of the Emperor of Tamriel.
Additionally, massive PvP battles allow you to fight for your alliance in heart-pumping battles against enemy armies of hundreds across the battlefields of Cyrodiil. How will your Elder Scrolls legacy play out online?
We're excited that one of the wikis here at Gamepedia that has an incredible and dedicated community is now the Official Dead State Wiki! Dead State, a high tension RPG available for PC through Steam Early Access, is set at the beginning of the zombie apocalypse. The walking dead are taking over the living as a deadly illness is spreading and turning survivors into infected humans. Your goals are simple: survive and do not get infected! In this single player game, you work on teaming up with other survivors, scavenging for food, shelter and water, and fighting off those who have turned.
Dead State takes place in the fictional town of Splendid, in central Texas. While you're not certain, you're pretty sure that civilization has collapsed on a global scale. Through the story, you find others to team up with you so you can build not just shelter, but a defendable fortress. Developer Double Bear gives you a world full of slow, shuffling zombies more akin to classic zombie thrillers, turn based squad combat, exploration and survival. Dead State is also a sandbox with plenty of objectives to come across. There is also the fact that you will not encounter all of your possible allies in a single game and future games have the possibility that your interactions will be completely different, allowing for plenty of replayability.
For more information on the world, head over to the Official Dead State Wiki to see what all there is for you to discover! If you want to join the fantastic community of editors and contributors for this wiki or any others, know that there is always room for you and we encourage you to start contributing! Take a look at the Help Wiki for ideas on how you can get started.
What’s happening everyone? Alex Danger here, bringing you the latest edition of Gamepedia’s YouTube Roundup! This week marks a significant milestone in gaming history, as a farm animals manage to steal the spotlight and the imaginations of game loving adults around the world. This week’s videos feature Goat Simulator, a sandbox destruction sim with loads of modding potential, some updates on Nether gameplay, and a brief trailer for LEGO Minifigures Online: Pirate World! Here we go!
For anyone that doesn't know, Goat Simulator started off a joke, but quickly grew into a viral video game. This game is awesome, it pleases a pleasure center I didn't even know I had, one geared towards goat related destruction and the respective amusement associated with it. The best part about it is the fact that we only have one map right now, with many, many more on the way. We’re currently running a Goat Simulator Contest, in which users can submit a map of their own design via the Steam Workshop. The winner of this contest will have their map featured at the Curse booth during E3 in a couple of months! We’re also holding a giveaway for 30 copies of this insane game for free! It doesn't last long though, you have just under 24 hours so enter both contests. Good luck!
Nether is another addition to the rapidly expanding zombie survival game genre. Form your troop and rally the tribe as you vie for survival in a post apocalyptic city. This week’s Nether video shows gameplay within an urban setting, where you search through rusty cars and ravaged shops in search of resources, all while battling various types of mutants and other players. We’re currently holding a contest to give out 50 full game keys, you can feel free to enter, here.
Lastly, a featured presentation of the LEGO Minifigures Online: Pirate World trailer! Set sail for loot as you battle for riches on the blocky seas. God forbid you trip and cram a tiny 4x4 piece between your toes because dang that hurts, a mechanic I assume is integral to defeating any of the in-game bosses. Coming out some time in 2014, LEGO Online is approaching the MMORPG genre from a completely different angle. How it will be received is anyone's guess, but boy does it make me nostalgic!
That's it for this week! But with WildStar doing a round of open beta this weekend and some other crazy stuff sure to surface from Goat Simulator be sure to stay tuned. Do this by liking us on Facebook and following us on Twitter @CurseGamepedia. Do it. DO IT NOW. And remember, it's dangerous to go alone.... be prepared with Gamepedia!
Newly Greenlit on Steam and at the end of what will be a very successful Kickstarter campaign, Grimm Bros brings the Official Dragon Fin Soup Wiki to Gamepedia! You still have time to head over to their Kickstarter page and see what they have for rewards -- now that they are over goal, help them get to the next stretch goal tier! Dragon Fin Soup is an action RPG with roguelike elements, which will be available for a large variety of platforms, including newer Playstation systems.
Dragon Fin Soup combines fast paced tactical combat with an engaging storyline about a charming, yet alcoholic heroine. Deeply flawed heroes make fun adventures filled with generous doses of dark humor to give your gaming a whole new depth! In addition to adventuring and combat, Dragon Fin Soup also offers crafting, mining, digging, cooking and fishing to give you something to do when you're not in the mood to run around killing foes. For when you are in the mood, though, you can hire mercenaries and find awesome pets to help you with all of your slayings.
Head over to Kickstarter to find the perfect reward tier for you, so you can help Dragon Fin Soup meet its next stretch goal! Once you've found the perfect reward for you, take a look at the Official Dragon Fin Soup Wiki to not only find the latest information about the game, but to also see how you can become a contributor to help make sure this is the best possible community resource. To learn more about contributing, have a look at the Help Wiki to get started!
Set in a beautiful voxel-based world of wonder, adventure, building and dangerous enemies, Astral Terra now has Founders Packs available for anyone interested in playing early head start. In addition, Tethys Interactive has partnered with us for the Official Astral Terra Wiki at Gamepedia! Astral Terra has been Greenlit on Steam, will be available for Linux, Mac and PC, and will be available for early head start in late April of this year. Founders Packs are available in three different options: an Explorer Pack for yourself, a Partner Pack for you and a friend, or a Fan Pack that includes physical items! Which version do you choose?
Not only does Astral Terra offer fans of high fantasy games a stunning world to explore, but it is also a voxel building game. Anything in Astral Terra is completely editable, and you can create your own personal fortress within the game, should you choose to do so. However, just be aware that this sandbox is full of dangerous enemies! Plan to defend your fortress, fight deadly creatures and craft a character as unique as the world you build around yourself. Each new game creates a new, fully procedurally generated world to explore either solo or co-op. Astral Terra is set up so you can host your own world that you invite you friends to join in on without third party software! Adventure, explore, find sweet loot and unlock devastating spells with your BFFs!
Now that you've found the Founders Pack that suits you, have a look at the Official Astral Terra Wiki and see how you can lend a hand as a contributor. Becoming a contributor for the wikis of all of your favorite games means that they stay the best possible community resources. Want to contribute, but are not sure what all you can do? Head over to the Help Wiki for ideas on how you can get started!
We're pleased to partner with Snow Arc Studios for the Official Frozen State Wiki at Gamepedia! Frozen State, which takes place in the dying Siberian town of Duga 40, where the inhabitants have been ravished by an alien parasite, which has killed off most of the population, leaving the remaining survivors as gruesome mutants. Frozen State has recently become Greenlit on Steam, where you can follow along the development of the game, which is currently in early Alpha.
Snow Arc Studios is currently working on creating the art assets to Frozen State's bestiary, as well as coming up with a combination of static and random spawn points in game. This combination allows for certain elements of the procedurally generated world to remain a constant, such as certain buildings, but allow for unlimited spawn randomness that will keep replayability interesting for players! Frozen State offers the ability to play as one of three main characters, all who have their own personalities, basic needs (hunger, thirst, sleep), dynamic weather and temperatures, and a prolific story set in a post-apocalyptic world.
While Frozen State's development unfolds, know that it is never too early to become a contributor to the Official Frozen State Wiki! Whether you find a sentence that is missing some punctuation or you are interested in helping translate pages, no amount of contribution is too small. Take a look at the Help Wiki to learn more about contributing.