Whoever said Hell is repetition never sunk their teeth into a roguelike. Designed around replayability, roguelikes are championed by gamers with a penchant for punishment. Overcome their notorious challenges and feel invincible, but fail and run the risk of starting over, thanks to the genre’s emphasis on permadeath, progress-resetting deaths, and procedural generation.
-
-
Crowdfunding Not Dead: Things to Watch Out for this Year!
Once the golden boy of the gaming press, crowdfunding lost much of its steam. It turns out that making games is hard and expensive, and there’s never a guarantee that a game will actually see the light of day (we’re looking at you, Star Citizen). However, reports of crowdfunding’s death are exaggerated and it’s still kicking, with its fair share of interesting titles in the pipeline from both Kickstarter and Fig.
-
Weekly Official Wiki Roundup: Blazing Sails, Zombie Army, Mists of Noyah, And More
February can often produce painful droughts of game releases as companies are gearing up for their big push in the spring, summer, and fall. If you're like us, you probably hungry for something new to satiate your appetite until all the new releases hits us like a fire hydrant of capitalism. So whether you're into pirates, fish, tourism, forts, or the apocalypse, then we've got what you need in our Weekly Official Wiki Roundup!
-
Weekly Official Wiki Roundup: Danger Gazers, Artiana, Star Dynasties, and More
This week's Official Wiki Roundup is stacked with some absolutely fantastic games! We've got witchcraft, politics in space, shoot 'em ups, forest platformers, post-apocalyptic love children, and gory dismemberment. Needless to say, if you're looking for a game to entertain you until spring comes around, then look no further!
-
Anticipation Takes Center Stage as Gaming Conventions Board the Hype Train for the First Half of 2020
The halls were decked, holly was hung, parties were thrown, and the collective hangover of the past decade has started to wear off just a bit. Now is the time for the most important moment after coming together to revel in peace, joy, and excess. No, not those shakily made, half-hearted resolutions, but a new year of the hype train rolling into stations across the world to bring glimpses of the future of gaming in 2020.
-
Gamepedia's Most Anticipated Games of 2020!
We've shared which games won our hearts in 2019, but now it's time to look to the future! While some of them might not be brand-spanking-new, we're still looking forward to their remakes this year. Check out what our writers' top 3 picks are for 2020!
-
Gamepedia's Favorite Games of 2019!
It's the end of the year and as we look one more time back into 2019 to reflect on our lives, we include those times we were thoroughly entertained. Be it with friends and family, or flying solo, video games have always held our sway in one form or another. I mean, that’s why you’re here, right?
There have been so many great games this year, but we want to focus on those that we cherished the most.
-
Weekly Official Wiki Roundup: Antigraviator, Shortest Trip to Earth, and More!
It's beginning to look a lot like Christmas, and you know what that means: another Weekly Official Wiki Roundup! This week, we're gearing up for the impending holiday season with some awesome new wikis for you to peruse. Whether you're into racing games or sims, there's some seriously excellent games to check out. There's nothing to it but to do it, so without further ado, here are this week's Official Wikis, gift-wrapped for you in plenty of shiny tinsel and paper!
-
Weekly Official Wiki Roundup: Dying Light, Pax Nova, and More
The games that people enjoy can be as varied as the gamers who play them! We've got zombies, space-fairing cultures, wool animals, and war heroes in a list of astonishingly different games. Whether you're looking for something new or something different, there is surely to be a game for everyone in this week's Official Wiki Roundup!
-
Interview: Chris Wilson on Path of Exile 2's Origins, the Future of ExileCon, and Learning From Blizzard's Mistakes
It's an exciting time to be a Path of Exile fan. This past weekend proved to be one of the most eventful in the game's history, as developer Grinding Gear Games hosted the first ever ExileCon in New Zealand. It was there a number of huge announcements were made, including Path of Exile 2, the game's 3.9 Conquerors of the Atlas update, and Path of Exile Mobile.
Following the weekend's festivities, we chatted with GGG managing director Chris Wilson about all the big news, including how long projects like Path of Exile 2 and Path of Exile Mobile have been in the works, the design philosophy behind Path of Exile 2, and how Blizzard's now infamous Diablo Immortal announcement last year helped inform how to announce Path of Exile Mobile.