Long-running series are often bolstered by a very loyal fan base that can be relied on to carry a game through new iterations year after year and generation after generation. Monster Hunter is a perfect example of that. For around a decade, it existed as niche series that gave a certain subset of gamers a reliable experience at the cost of that experience being pretty difficult to get into for newcomers. As far as attempting to insert a level of accessibility is concerned, Capcom was slow on the draw for Monster Hunter. But in 2018, Monster Hunter: World came as a breath of fresh air to the series, and a reintroduction to a mass audience. Capcom was rewarded for their efforts in reinventing the beloved action game by becoming the mega company's best selling game of all time.
Monster Hunter: World outperformed maybe every existing expectation for it when it launched in early 2018. Monster Hunter fans knew the charm of this incredibly niche sort of action game, but often admit that the game, as it was before, was hard to wrangle. Now that the rough edges have been smoothed, there are no barriers between new fans, and the best kept secret in video games in Iceborne.