Motion Twin's Dead Cells is a technicolor dreamcoat of dungeon-crawling goodness. Procedural map drawing and semi-random equipment pick-ups mean that every single run is different from the last. Zones progress in a predictable fashion, and some types of progress carry over from run to run, meaning you can always work on something. Parsing what to do in a situation like this can be a struggle, but luckily, that's what we at Gamepedia are here for. Let this guide help you keep your head on your shoulders while a dungeon full of baddies tries to use it as a soccer ball.
We use several different versions of the word "Metroidvaina" to describe 2D platformers that have back-tracking adventure elements and tight, easily repeatable combat. There are way more features that make up a Metroidvania, almost as many as their are games in the series from which we take that namesake — Metroid and Castlevania. The genre is timeless, and has become a genre that has defined indie gaming for the past several years. These games can come and go quickly, but ever since it made its Early Access debut back in May 2017, Motion Twin's Dead Cells has kept the hype burning hot.