Playniac looked out into the great beyond known as the Card Game genre and wanted to be innovators. A hard sell. We've been playing with cards for centuries, and it's pretty hard to do something new nowadays. Not to be dissuaded by the challenge, they spent time working with physical and digital cards in order to identify the pain points of card games. Expensive card expansions, time-consuming customization, farming, power creep — the time old tradition needed new ways to connect to the people. With Insane Robots, they think they may have found just that.